GeneticSharp π¨βπ»π 451GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs). |
β1220π320 |
||||
GeneticSharpGeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs). |
π¨βπ»π 451 | β1220 | π320 | ||
SalesforceSharp π¨βπ»π 86An easy-to-use .NET client library for Salesforce REST API |
β72π56 |
||||
SalesforceSharpAn easy-to-use .NET client library for Salesforce REST API |
π¨βπ»π 86 | β72 | π56 | ||
Buildron π¨βπ»π 324Your builds, our world! |
β23π3 |
||||
BuildronYour builds, our world! |
π¨βπ»π 324 | β23 | π3 | ||
Doog π¨βπ»π 246Doog is a framework to create console/terminal games, but using advanced game programming patterns |
β7π0 |
||||
DoogDoog is a framework to create console/terminal games, but using advanced game programming patterns |
π¨βπ»π 246 | β7 | π0 | ||
DocsByReflection π¨βπ»π 51Discover the code documentation at runtime by reflection. |
β19π13 |
||||
DocsByReflectionDiscover the code documentation at runtime by reflection. |
π¨βπ»π 51 | β19 | π13 | ||
HarSharp π¨βπ»π 28A small and easy-to-use library to parse HTTP Archive (HAR) format to .NET objects. |
β60π25 |
||||
HarSharpA small and easy-to-use library to parse HTTP Archive (HAR) format to .NET objects. |
π¨βπ»π 28 | β60 | π25 | ||
SpaceInvadersRemake π¨βπ»π 164Space Invaders Skahal's remake |
β6π0 |
||||
SpaceInvadersRemakeSpace Invaders Skahal's remake |
π¨βπ»π 164 | β6 | π0 | ||
Giacomelli.Unity.EditorToolbox π¨βπ»π 28Unity3d editor tools to make life easier for game developers |
β24π9 |
||||
Giacomelli.Unity.EditorToolboxUnity3d editor tools to make life easier for game developers |
π¨βπ»π 28 | β24 | π9 | ||
jumpstart π¨βπ»π 82jumpstart is a command-line tool to create new C# projects from prebuilt/templates |
β6π1 |
||||
jumpstartjumpstart is a command-line tool to create new C# projects from prebuilt/templates |
π¨βπ»π 82 | β6 | π1 | ||
Buildron-Classic-Mods π¨βπ»π 121Buildron classic mods |
β0π0 |
||||
Buildron-Classic-ModsBuildron classic mods |
π¨βπ»π 121 | β0 | π0 | ||
β0π0 |
|||||
π¨βπ»π 106 | β0 | π0 | |||
KissSpecifications π¨βπ»π 41A KISS approach for specification pattern |
β18π4 |
||||
KissSpecificationsA KISS approach for specification pattern |
π¨βπ»π 41 | β18 | π4 | ||
AudioShooter π¨βπ»π 84A shoot 'em up game where the level designer is the audio |
β1π0 |
||||
AudioShooterA shoot 'em up game where the level designer is the audio |
π¨βπ»π 84 | β1 | π0 | ||
Skahal-Unity-Scripts π¨βπ»π 54Skahal's Unity Scripts |
β1π0 |
||||
Skahal-Unity-ScriptsSkahal's Unity Scripts |
π¨βπ»π 54 | β1 | π0 | ||
β4π0 |
|||||
π¨βπ»π 42 | β4 | π0 | |||
jogosdaqui.github.io-jekyll π¨βπ»π 272Site Jekyll utilizado para gerar o https://jogosdaqui.github.io |
β5π3 |
||||
jogosdaqui.github.io-jekyllSite Jekyll utilizado para gerar o https://jogosdaqui.github.io |
π¨βπ»π 272 | β5 | π3 | ||
HelperSharp π¨βπ»π 27A set of helpers and extensions for C# programming. |
β49π12 |
||||
HelperSharpA set of helpers and extensions for C# programming. |
π¨βπ»π 27 | β49 | π12 | ||
β0π0 |
|||||
π¨βπ»π 73 | β0 | π0 | |||
jogosdaqui.github.io π¨βπ»π 68Site http://jogosdaqui.github.io |
β0π0 |
||||
jogosdaqui.github.ioSite http://jogosdaqui.github.io |
π¨βπ»π 68 | β0 | π0 | ||
TestSharp π¨βπ»π 43A set of helpers and asserts for unit and functional tests |
β5π0 |
||||
TestSharpA set of helpers and asserts for unit and functional tests |
π¨βπ»π 43 | β5 | π0 | ||
β0π0 |
|||||
π¨βπ»π 67 | β0 | π0 | |||
Skahal.Core π¨βπ»π 49Skahal core library |
β0π0 |
||||
Skahal.CoreSkahal core library |
π¨βπ»π 49 | β0 | π0 | ||
Giacomelli.Unity.Metadata π¨βπ»π 28Unity3d assets metadata |
β7π1 |
||||
Giacomelli.Unity.MetadataUnity3d assets metadata |
π¨βπ»π 28 | β7 | π1 | ||
BotWorld π¨βπ»π 14A platform to create bots, environments and renderers for simulations. |
β2π1 |
||||
BotWorldA platform to create bots, environments and renderers for simulations. |
π¨βπ»π 14 | β2 | π1 | ||
BadgesSharp π¨βπ»π 41BadgesSharp is a free service to generate badges that need some kind of input and processing before you can display them on GitHub repositories: https://badgessharp.apphb.com |
β4π1 |
||||
BadgesSharpBadgesSharp is a free service to generate badges that need some kind of input and processing before you can display them on GitHub repositories: https://badgessharp.apphb.com |
π¨βπ»π 41 | β4 | π1 | ||
EasyBuild π¨βπ»π 17An easy-to-use collection of MS Build tasks to help improve your build process. |
β5π1 |
||||
EasyBuildAn easy-to-use collection of MS Build tasks to help improve your build process. |
π¨βπ»π 17 | β5 | π1 | ||
coding-an-editorwindow-to-create-default-animations-from-sprites π¨βπ»π 8Starter project and complete solution for the tutorial: Unity Avatar Mask and Animation Layers (http://diegogiacomelli.com.br/coding-an-editorwindow-to-create-default-animations-from-sprites) |
β4π2 |
||||
coding-an-editorwindow-to-create-default-animations-from-spritesStarter project and complete solution for the tutorial: Unity Avatar Mask and Animation Layers (http://diegogiacomelli.com.br/coding-an-editorwindow-to-create-default-animations-from-sprites) |
π¨βπ»π 8 | β4 | π2 | ||
Giacomelli.Unity.ToastyNotification π¨βπ»π 5A fun editor log interceptor that play Mortal Kombat's Toasty easter-egg every time an error is logged |
β2π1 |
||||
Giacomelli.Unity.ToastyNotificationA fun editor log interceptor that play Mortal Kombat's Toasty easter-egg every time an error is logged |
π¨βπ»π 5 | β2 | π1 | ||
BuxferSharp π¨βπ»π 2An easy-to-use C# client library to Buxfer API |
β2π1 |
||||
BuxferSharpAn easy-to-use C# client library to Buxfer API |
π¨βπ»π 2 | β2 | π1 | ||
Skahal.Infrastructure.Framework π¨βπ»π 21Infrastructure framework used in our games and apps. |
β8π3 |
||||
Skahal.Infrastructure.FrameworkInfrastructure framework used in our games and apps. |
π¨βπ»π 21 | β8 | π3 | ||
Buildron.SlackBotMod π¨βπ»π 14A Slack bot to interact with Buildron |
β1π0 |
||||
Buildron.SlackBotModA Slack bot to interact with Buildron |
π¨βπ»π 14 | β1 | π0 | ||
JobSharp π¨βπ»π 7An easy-to-use C# jobs runner. |
β12π1 |
||||
JobSharpAn easy-to-use C# jobs runner. |
π¨βπ»π 7 | β12 | π1 | ||
SqlAsFile π¨βπ»π 19Use your SQL in .sql files instead of strings in C# |
β6π0 |
||||
SqlAsFileUse your SQL in .sql files instead of strings in C# |
π¨βπ»π 19 | β6 | π0 | ||
Buildron-Mod-Samples π¨βπ»π 14Buildron mods samples |
β1π0 |
||||
Buildron-Mod-SamplesBuildron mods samples |
π¨βπ»π 14 | β1 | π0 | ||
jogosdaqui.github.io-staging π¨βπ»π 138Site staging para testes de pull-request e branch develop antes de liberar no jogosdaqui.github.io |
β0π0 |
||||
jogosdaqui.github.io-stagingSite staging para testes de pull-request e branch develop antes de liberar no jogosdaqui.github.io |
π¨βπ»π 138 | β0 | π0 | ||
AutoFilter π¨βπ»π 6An easy way to auto build expression trees filters from an user input. |
β2π1 |
||||
AutoFilterAn easy way to auto build expression trees filters from an user input. |
π¨βπ»π 6 | β2 | π1 | ||
Skahal.Generators π¨βπ»π 7Skahal T4 templates generators |
β3π3 |
||||
Skahal.GeneratorsSkahal T4 templates generators |
π¨βπ»π 7 | β3 | π3 | ||
AppsInfo π¨βπ»π 8Components to show informations about ASP .NET Web Apps (MVC and Web API) |
β1π1 |
||||
AppsInfoComponents to show informations about ASP .NET Web Apps (MVC and Web API) |
π¨βπ»π 8 | β1 | π1 | ||
DG.TwitterClient π¨βπ»π 2C#/WPF multi-account twitter client |
β2π1 |
||||
DG.TwitterClientC#/WPF multi-account twitter client |
π¨βπ»π 2 | β2 | π1 | ||
aspnetwebapi-apigee π¨βπ»π 11Implementing ASP .NET Web API using the Apigee Web API Design |
β1π3 |
||||
aspnetwebapi-apigeeImplementing ASP .NET Web API using the Apigee Web API Design |
π¨βπ»π 11 | β1 | π3 | ||
TheOthers π¨βπ»π 14C# library to monitor all external dependencies of your app. An external dependency or "The Other", can be anything that your current app is depentent, like others systems, web apis, web services and databases. |
β0π0 |
||||
TheOthersC# library to monitor all external dependencies of your app. An external dependency or "The Other", can be anything that your current app is depentent, like others systems, web apis, web services and databases. |
π¨βπ»π 14 | β0 | π0 | ||
BackupSharp π¨βπ»π 17A C# library and a command-line to backup your items from any source to any destination. |
β0π0 |
||||
BackupSharpA C# library and a command-line to backup your items from any source to any destination. |
π¨βπ»π 17 | β0 | π0 | ||
unity-avatar-mask-and-animation-layers π¨βπ»π 2Starter project and complete solution for the tutorial: Unity Avatar Mask and Animation Layers (http://diegogiacomelli.com.br/unity-avatar-mask-and-animation-layers) |
β3π1 |
||||
unity-avatar-mask-and-animation-layersStarter project and complete solution for the tutorial: Unity Avatar Mask and Animation Layers (http://diegogiacomelli.com.br/unity-avatar-mask-and-animation-layers) |
π¨βπ»π 2 | β3 | π1 | ||
Skahal.Infrastructure.Logging π¨βπ»π 8Skahal.Infrastructure.Framework.Logging.ILogStrategy's implementations. |
β2π0 |
||||
Skahal.Infrastructure.LoggingSkahal.Infrastructure.Framework.Logging.ILogStrategy's implementations. |
π¨βπ»π 8 | β2 | π0 | ||
Buildron-Mod-Template π¨βπ»π 8A mod template to jump start new Buildron mods |
β1π0 |
||||
Buildron-Mod-TemplateA mod template to jump start new Buildron mods |
π¨βπ»π 8 | β1 | π0 | ||
Buildron-Backend π¨βπ»π 5Buildron backend server. |
β2π0 |
||||
Buildron-BackendBuildron backend server. |
π¨βπ»π 5 | β2 | π0 | ||
SurvivorAI π¨βπ»π 4Some experiments of survival scenarios using GeneticSharp |
β1π1 |
||||
SurvivorAISome experiments of survival scenarios using GeneticSharp |
π¨βπ»π 4 | β1 | π1 | ||
MonoDevelop.ThoseMissingFeatures π¨βπ»π 13Add-in to add those missing features we would like to see in MonoDevelop |
β6π0 |
||||
MonoDevelop.ThoseMissingFeaturesAdd-in to add those missing features we would like to see in MonoDevelop |
π¨βπ»π 13 | β6 | π0 | ||
HalPlayground π¨βπ»π 8A sandbox to test and share some Unity 3D samples |
β0π2 |
||||
HalPlaygroundA sandbox to test and share some Unity 3D samples |
π¨βπ»π 8 | β0 | π2 | ||
GlobalServer π¨βπ»π 6Global Server for turn based multiplayer games |
β1π0 |
||||
GlobalServerGlobal Server for turn based multiplayer games |
π¨βπ»π 6 | β1 | π0 | ||
SmartDiagnostics π¨βπ»π 4Extensions to facilitate diagnosis .NET code. |
β1π0 |
||||
SmartDiagnosticsExtensions to facilitate diagnosis .NET code. |
π¨βπ»π 4 | β1 | π0 | ||
β1π0 |
|||||
π¨βπ»π 2 | β1 | π0 | |||
Buildron-ConsoleMod π¨βπ»π 8Buildron-ConsoleMod |
β0π0 |
||||
Buildron-ConsoleModBuildron-ConsoleMod |
π¨βπ»π 8 | β0 | π0 | ||
Razor2Pdf π¨βπ»π 4Razor2Pdf is a easy-to-use, cross-platform library to build PDF files from Razor template files |
β1π0 |
||||
Razor2PdfRazor2Pdf is a easy-to-use, cross-platform library to build PDF files from Razor template files |
π¨βπ»π 4 | β1 | π0 | ||
unitytips-museum π¨βπ»π 3A Blazor client app with the best #unitytips - http://diegogiacomelli.com.br/apps/unitytips-museum |
β2π0 |
||||
unitytips-museumA Blazor client app with the best #unitytips - http://diegogiacomelli.com.br/apps/unitytips-museum |
π¨βπ»π 3 | β2 | π0 | ||
ProjectBreakout π¨βπ»π 8An unfinished breakout game made using C# and MDX (Managed DirectX) |
β0π0 |
||||
ProjectBreakoutAn unfinished breakout game made using C# and MDX (Managed DirectX) |
π¨βπ»π 8 | β0 | π0 | ||
Escrutinador π¨βπ»π 6Read metadata from your entities no matter how they were defined. |
β0π0 |
||||
EscrutinadorRead metadata from your entities no matter how they were defined. |
π¨βπ»π 6 | β0 | π0 | ||
Nibble π¨βπ»π 12Yet another small nibble game |
β0π0 |
||||
NibbleYet another small nibble game |
π¨βπ»π 12 | β0 | π0 | ||
IAgenteSmsSharp π¨βπ»π 8Client library .NET para integração HTTP com o serviΓ§o de envio de SMS da IAgente (http://www.iagentesms.com.br) |
β0π0 |
||||
IAgenteSmsSharpClient library .NET para integração HTTP com o serviço de envio de SMS da IAgente (http://www.iagentesms.com.br) |
π¨βπ»π 8 | β0 | π0 | ||
Skahal.Infrastructure.Repositories π¨βπ»π 42Skahal.Infrastructure.Framework.Repositories.IRepository's implementations |
β3π2 |
||||
Skahal.Infrastructure.RepositoriesSkahal.Infrastructure.Framework.Repositories.IRepository's implementations |
π¨βπ»π 42 | β3 | π2 | ||
JDBot π¨βπ»π 5Linha de comando utilizada para facilitar a criação de posts |
β0π0 |
||||
JDBotLinha de comando utilizada para facilitar a criação de posts |
π¨βπ»π 5 | β0 | π0 | ||
β197π94 |
|||||
π¨βπ»π 8 | β197 | π94 | |||
SH-TestFlightAutoDeploy π¨βπ»π 4A simple and easy to use Unity editor script to auto deploy your iOS game to TestFlight (https://testflightapp.com) |
β2π1 |
||||
SH-TestFlightAutoDeployA simple and easy to use Unity editor script to auto deploy your iOS game to TestFlight (https://testflightapp.com) |
π¨βπ»π 4 | β2 | π1 | ||
MongDBIntIdGenerator π¨βπ»π 2MongoDB Sequential integer Id Generator - Uses findAndModify to create sequential id's |
β21π14 |
||||
MongDBIntIdGeneratorMongoDB Sequential integer Id Generator - Uses findAndModify to create sequential id's |
π¨βπ»π 2 | β21 | π14 | ||
DemoReelMaker π¨βπ»π 2A C# console app that creates a demo reel movie using portions of YouTube videos |
β0π0 |
||||
DemoReelMakerA C# console app that creates a demo reel movie using portions of YouTube videos |
π¨βπ»π 2 | β0 | π0 | ||
DotBadge π¨βπ»π 1C# port of Shields-style badge library. |
β22π7 |
||||
DotBadgeC# port of Shields-style badge library. |
π¨βπ»π 1 | β22 | π7 | ||
β1π0 |
|||||
π¨βπ»π 7 | β1 | π0 | |||
Skahal.Infrastructure.Framework.Repositories π¨βπ»π 1Infrastructure framework for Domain used in our games and apps. |
β1π0 |
||||
Skahal.Infrastructure.Framework.RepositoriesInfrastructure framework for Domain used in our games and apps. |
π¨βπ»π 1 | β1 | π0 | ||
WordPress2Jekyll π¨βπ»π 2Conversor do antigo site em WordPress para o Jekyll |
β0π0 |
||||
WordPress2JekyllConversor do antigo site em WordPress para o Jekyll |
π¨βπ»π 2 | β0 | π0 | ||
Skahal.Infrastructure.Framework.Domain π¨βπ»π 1Infrastructure framework for Domain used in our games and apps. |
β2π0 |
||||
Skahal.Infrastructure.Framework.DomainInfrastructure framework for Domain used in our games and apps. |
π¨βπ»π 1 | β2 | π0 | ||
UnityNuGet π¨βπ»π 2Provides a service to install NuGet packages into a Unity project via the Unity Package Manager |
β358π48 |
||||
UnityNuGetProvides a service to install NuGet packages into a Unity project via the Unity Package Manager |
π¨βπ»π 2 | β358 | π48 | ||
git-flow-cheatsheet π¨βπ»π 1A cheatsheet on the usage of git flow |
β2315π568 |
||||
git-flow-cheatsheetA cheatsheet on the usage of git flow |
π¨βπ»π 1 | β2315 | π568 | ||
awesome-machine-learning π¨βπ»π 1A curated list of awesome Machine Learning frameworks, libraries and software. |
β52673π13000 |
||||
awesome-machine-learningA curated list of awesome Machine Learning frameworks, libraries and software. |
π¨βπ»π 1 | β52673 | π13000 | ||
β0π0 |
|||||
π¨βπ»π 22 | β0 | π0 | |||
awesome-blazor π¨βπ»π 1Resources for Blazor, a .NET web framework using C#/Razor and HTML that runs in the browser with WebAssembly. |
β6174π736 |
||||
awesome-blazorResources for Blazor, a .NET web framework using C#/Razor and HTML that runs in the browser with WebAssembly. |
π¨βπ»π 1 | β6174 | π736 | ||
awesome-dotnet π¨βπ»π 1A collection of awesome .NET libraries, tools, frameworks and software |
β14161π2305 |
||||
awesome-dotnetA collection of awesome .NET libraries, tools, frameworks and software |
π¨βπ»π 1 | β14161 | π2305 | ||
Buildron-RC π¨βπ»π 4A remote control for Buildron |
β3π0 |
||||
Buildron-RCA remote control for Buildron |
π¨βπ»π 4 | β3 | π0 |
|
Asp.NET Web API - 405 - HTTP verb used to access this page is not allowed - how to set handler mappings | ||||||
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VS2012 $(exists) only accepts scalar values | ||||||
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How to invalidate Web API cache from another Controller(ASP.NET Web API CacheOutput Library) | ||||||
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Unity3D for iOS and Android: Multiplayer (Bluetooth Connection) | ||||||
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Xcode workspace with Unity3D as a sub-project? | ||||||
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Script execution in unity's scene mode? | ||||||
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How to write artificial intelligence in .net ( C # ) | ||||||
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Is there a c# wrapper available for the Salesforce REST Api? | ||||||
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How to run a .NET Core dll? | ||||||
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Send email with attachment from a specific url in C# | ||||||
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Need a good architecture for rules of validations | ||||||
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How to specify type of a class in the app.config? | ||||||
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MonoTouch.Dialog Image only cell | ||||||
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How to create user in salesforce using Web/REST API from c#? | ||||||
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how to run a background thread properly for a MVC app on shared host? | ||||||
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Is the default constructor necessary? | ||||||
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Genetic Programming in C# | ||||||
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Turn on MvcBuildViews using TeamCity if a view is changed | ||||||
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Find failed validators asp.net | ||||||
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Database change management in continuous integration | ||||||
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Retrieve xml doc comments programmatically | ||||||
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Asp.Net Web Api multiple get methods | ||||||
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String 3 decimal places | ||||||
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EF and WinForms - maintaining a static list of entities | ||||||
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How to configure Teamcity to build a project which is a plugin of a different project? | ||||||
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Property attribute in an interface | ||||||
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Errors trying to refresh openid-selector sprites on OSX | ||||||
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How to replace accented characters by their HTML representation | ||||||
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Web Api user filtering response fields | ||||||
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Instance reference/ Linking in webapi 2.0 |