GeneticSharp π¨βπ»π 451GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs). |
451
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GeneticSharpGeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs). |
451
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1220
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320
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SalesforceSharp π¨βπ»π 86An easy-to-use .NET client library for Salesforce REST API |
86
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SalesforceSharpAn easy-to-use .NET client library for Salesforce REST API |
86
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72
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56
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Buildron π¨βπ»π 324Your builds, our world! |
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BuildronYour builds, our world! |
324
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23
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3
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Doog π¨βπ»π 246Doog is a framework to create console/terminal games, but using advanced game programming patterns |
246
7
0
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DoogDoog is a framework to create console/terminal games, but using advanced game programming patterns |
246
|
7
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0
|
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DocsByReflection π¨βπ»π 51Discover the code documentation at runtime by reflection. |
51
19
13
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DocsByReflectionDiscover the code documentation at runtime by reflection. |
51
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19
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13
|
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HarSharp π¨βπ»π 28A small and easy-to-use library to parse HTTP Archive (HAR) format to .NET objects. |
28
60
25
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HarSharpA small and easy-to-use library to parse HTTP Archive (HAR) format to .NET objects. |
28
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60
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25
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SpaceInvadersRemake π¨βπ»π 164Space Invaders Skahal's remake |
164
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0
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SpaceInvadersRemakeSpace Invaders Skahal's remake |
164
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6
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0
|
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Giacomelli.Unity.EditorToolbox π¨βπ»π 28Unity3d editor tools to make life easier for game developers |
28
24
9
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Giacomelli.Unity.EditorToolboxUnity3d editor tools to make life easier for game developers |
28
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24
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9
|
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jumpstart π¨βπ»π 82jumpstart is a command-line tool to create new C# projects from prebuilt/templates |
82
6
1
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jumpstartjumpstart is a command-line tool to create new C# projects from prebuilt/templates |
82
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6
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1
|
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Buildron-Classic-Mods π¨βπ»π 121Buildron classic mods |
121
0
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Buildron-Classic-ModsBuildron classic mods |
121
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0
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0
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106
0
0
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106
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0
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0
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KissSpecifications π¨βπ»π 41A KISS approach for specification pattern |
41
18
4
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KissSpecificationsA KISS approach for specification pattern |
41
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18
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4
|
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AudioShooter π¨βπ»π 84A shoot 'em up game where the level designer is the audio |
84
1
0
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AudioShooterA shoot 'em up game where the level designer is the audio |
84
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1
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0
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Skahal-Unity-Scripts π¨βπ»π 54Skahal's Unity Scripts |
54
1
0
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Skahal-Unity-ScriptsSkahal's Unity Scripts |
54
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1
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0
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42
4
0
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42
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4
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0
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jogosdaqui.github.io-jekyll π¨βπ»π 272Site Jekyll utilizado para gerar o https://jogosdaqui.github.io |
272
5
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jogosdaqui.github.io-jekyllSite Jekyll utilizado para gerar o https://jogosdaqui.github.io |
272
|
5
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3
|
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HelperSharp π¨βπ»π 27A set of helpers and extensions for C# programming. |
27
49
12
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HelperSharpA set of helpers and extensions for C# programming. |
27
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49
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12
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73
0
0
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73
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jogosdaqui.github.io π¨βπ»π 68Site http://jogosdaqui.github.io |
68
0
0
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jogosdaqui.github.ioSite http://jogosdaqui.github.io |
68
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0
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0
|
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TestSharp π¨βπ»π 43A set of helpers and asserts for unit and functional tests |
43
5
0
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TestSharpA set of helpers and asserts for unit and functional tests |
43
|
5
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0
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||
67
0
0
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67
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0
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0
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Skahal.Core π¨βπ»π 49Skahal core library |
49
0
0
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Skahal.CoreSkahal core library |
49
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0
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0
|
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Giacomelli.Unity.Metadata π¨βπ»π 28Unity3d assets metadata |
28
7
1
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Giacomelli.Unity.MetadataUnity3d assets metadata |
28
|
7
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1
|
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BotWorld π¨βπ»π 14A platform to create bots, environments and renderers for simulations. |
14
2
1
|
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BotWorldA platform to create bots, environments and renderers for simulations. |
14
|
2
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1
|
||
BadgesSharp π¨βπ»π 41BadgesSharp is a free service to generate badges that need some kind of input and processing before you can display them on GitHub repositories: https://badgessharp.apphb.com |
41
4
1
|
||||
BadgesSharpBadgesSharp is a free service to generate badges that need some kind of input and processing before you can display them on GitHub repositories: https://badgessharp.apphb.com |
41
|
4
|
1
|
||
EasyBuild π¨βπ»π 17An easy-to-use collection of MS Build tasks to help improve your build process. |
17
5
1
|
||||
EasyBuildAn easy-to-use collection of MS Build tasks to help improve your build process. |
17
|
5
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1
|
||
coding-an-editorwindow-to-create-default-animations-from-sprites π¨βπ»π 8Starter project and complete solution for the tutorial: Unity Avatar Mask and Animation Layers (http://diegogiacomelli.com.br/coding-an-editorwindow-to-create-default-animations-from-sprites) |
8
4
2
|
||||
coding-an-editorwindow-to-create-default-animations-from-spritesStarter project and complete solution for the tutorial: Unity Avatar Mask and Animation Layers (http://diegogiacomelli.com.br/coding-an-editorwindow-to-create-default-animations-from-sprites) |
8
|
4
|
2
|
||
Giacomelli.Unity.ToastyNotification π¨βπ»π 5A fun editor log interceptor that play Mortal Kombat's Toasty easter-egg every time an error is logged |
5
2
1
|
||||
Giacomelli.Unity.ToastyNotificationA fun editor log interceptor that play Mortal Kombat's Toasty easter-egg every time an error is logged |
5
|
2
|
1
|
||
BuxferSharp π¨βπ»π 2An easy-to-use C# client library to Buxfer API |
2
2
1
|
||||
BuxferSharpAn easy-to-use C# client library to Buxfer API |
2
|
2
|
1
|
||
Skahal.Infrastructure.Framework π¨βπ»π 21Infrastructure framework used in our games and apps. |
21
8
3
|
||||
Skahal.Infrastructure.FrameworkInfrastructure framework used in our games and apps. |
21
|
8
|
3
|
||
Buildron.SlackBotMod π¨βπ»π 14A Slack bot to interact with Buildron |
14
1
0
|
||||
Buildron.SlackBotModA Slack bot to interact with Buildron |
14
|
1
|
0
|
||
JobSharp π¨βπ»π 7An easy-to-use C# jobs runner. |
7
12
1
|
||||
JobSharpAn easy-to-use C# jobs runner. |
7
|
12
|
1
|
||
SqlAsFile π¨βπ»π 19Use your SQL in .sql files instead of strings in C# |
19
6
0
|
||||
SqlAsFileUse your SQL in .sql files instead of strings in C# |
19
|
6
|
0
|
||
Buildron-Mod-Samples π¨βπ»π 14Buildron mods samples |
14
1
0
|
||||
Buildron-Mod-SamplesBuildron mods samples |
14
|
1
|
0
|
||
jogosdaqui.github.io-staging π¨βπ»π 138Site staging para testes de pull-request e branch develop antes de liberar no jogosdaqui.github.io |
138
0
0
|
||||
jogosdaqui.github.io-stagingSite staging para testes de pull-request e branch develop antes de liberar no jogosdaqui.github.io |
138
|
0
|
0
|
||
AutoFilter π¨βπ»π 6An easy way to auto build expression trees filters from an user input. |
6
2
1
|
||||
AutoFilterAn easy way to auto build expression trees filters from an user input. |
6
|
2
|
1
|
||
Skahal.Generators π¨βπ»π 7Skahal T4 templates generators |
7
3
3
|
||||
Skahal.GeneratorsSkahal T4 templates generators |
7
|
3
|
3
|
||
AppsInfo π¨βπ»π 8Components to show informations about ASP .NET Web Apps (MVC and Web API) |
8
1
1
|
||||
AppsInfoComponents to show informations about ASP .NET Web Apps (MVC and Web API) |
8
|
1
|
1
|
||
DG.TwitterClient π¨βπ»π 2C#/WPF multi-account twitter client |
2
2
1
|
||||
DG.TwitterClientC#/WPF multi-account twitter client |
2
|
2
|
1
|
||
aspnetwebapi-apigee π¨βπ»π 11Implementing ASP .NET Web API using the Apigee Web API Design |
11
1
3
|
||||
aspnetwebapi-apigeeImplementing ASP .NET Web API using the Apigee Web API Design |
11
|
1
|
3
|
||
TheOthers π¨βπ»π 14C# library to monitor all external dependencies of your app. An external dependency or "The Other", can be anything that your current app is depentent, like others systems, web apis, web services and databases. |
14
0
0
|
||||
TheOthersC# library to monitor all external dependencies of your app. An external dependency or "The Other", can be anything that your current app is depentent, like others systems, web apis, web services and databases. |
14
|
0
|
0
|
||
BackupSharp π¨βπ»π 17A C# library and a command-line to backup your items from any source to any destination. |
17
0
0
|
||||
BackupSharpA C# library and a command-line to backup your items from any source to any destination. |
17
|
0
|
0
|
||
unity-avatar-mask-and-animation-layers π¨βπ»π 2Starter project and complete solution for the tutorial: Unity Avatar Mask and Animation Layers (http://diegogiacomelli.com.br/unity-avatar-mask-and-animation-layers) |
2
3
1
|
||||
unity-avatar-mask-and-animation-layersStarter project and complete solution for the tutorial: Unity Avatar Mask and Animation Layers (http://diegogiacomelli.com.br/unity-avatar-mask-and-animation-layers) |
2
|
3
|
1
|
||
Skahal.Infrastructure.Logging π¨βπ»π 8Skahal.Infrastructure.Framework.Logging.ILogStrategy's implementations. |
8
2
0
|
||||
Skahal.Infrastructure.LoggingSkahal.Infrastructure.Framework.Logging.ILogStrategy's implementations. |
8
|
2
|
0
|
||
Buildron-Mod-Template π¨βπ»π 8A mod template to jump start new Buildron mods |
8
1
0
|
||||
Buildron-Mod-TemplateA mod template to jump start new Buildron mods |
8
|
1
|
0
|
||
Buildron-Backend π¨βπ»π 5Buildron backend server. |
5
2
0
|
||||
Buildron-BackendBuildron backend server. |
5
|
2
|
0
|
||
SurvivorAI π¨βπ»π 4Some experiments of survival scenarios using GeneticSharp |
4
1
1
|
||||
SurvivorAISome experiments of survival scenarios using GeneticSharp |
4
|
1
|
1
|
||
MonoDevelop.ThoseMissingFeatures π¨βπ»π 13Add-in to add those missing features we would like to see in MonoDevelop |
13
6
0
|
||||
MonoDevelop.ThoseMissingFeaturesAdd-in to add those missing features we would like to see in MonoDevelop |
13
|
6
|
0
|
||
HalPlayground π¨βπ»π 8A sandbox to test and share some Unity 3D samples |
8
0
2
|
||||
HalPlaygroundA sandbox to test and share some Unity 3D samples |
8
|
0
|
2
|
||
GlobalServer π¨βπ»π 6Global Server for turn based multiplayer games |
6
1
0
|
||||
GlobalServerGlobal Server for turn based multiplayer games |
6
|
1
|
0
|
||
SmartDiagnostics π¨βπ»π 4Extensions to facilitate diagnosis .NET code. |
4
1
0
|
||||
SmartDiagnosticsExtensions to facilitate diagnosis .NET code. |
4
|
1
|
0
|
||
2
1
0
|
|||||
2
|
1
|
0
|
|||
Buildron-ConsoleMod π¨βπ»π 8Buildron-ConsoleMod |
8
0
0
|
||||
Buildron-ConsoleModBuildron-ConsoleMod |
8
|
0
|
0
|
||
Razor2Pdf π¨βπ»π 4Razor2Pdf is a easy-to-use, cross-platform library to build PDF files from Razor template files |
4
1
0
|
||||
Razor2PdfRazor2Pdf is a easy-to-use, cross-platform library to build PDF files from Razor template files |
4
|
1
|
0
|
||
unitytips-museum π¨βπ»π 3A Blazor client app with the best #unitytips - http://diegogiacomelli.com.br/apps/unitytips-museum |
3
2
0
|
||||
unitytips-museumA Blazor client app with the best #unitytips - http://diegogiacomelli.com.br/apps/unitytips-museum |
3
|
2
|
0
|
||
ProjectBreakout π¨βπ»π 8An unfinished breakout game made using C# and MDX (Managed DirectX) |
8
0
0
|
||||
ProjectBreakoutAn unfinished breakout game made using C# and MDX (Managed DirectX) |
8
|
0
|
0
|
||
Escrutinador π¨βπ»π 6Read metadata from your entities no matter how they were defined. |
6
0
0
|
||||
EscrutinadorRead metadata from your entities no matter how they were defined. |
6
|
0
|
0
|
||
Nibble π¨βπ»π 12Yet another small nibble game |
12
0
0
|
||||
NibbleYet another small nibble game |
12
|
0
|
0
|
||
IAgenteSmsSharp π¨βπ»π 8Client library .NET para integração HTTP com o serviΓ§o de envio de SMS da IAgente (http://www.iagentesms.com.br) |
8
0
0
|
||||
IAgenteSmsSharpClient library .NET para integração HTTP com o serviço de envio de SMS da IAgente (http://www.iagentesms.com.br) |
8
|
0
|
0
|
||
Skahal.Infrastructure.Repositories π¨βπ»π 42Skahal.Infrastructure.Framework.Repositories.IRepository's implementations |
42
3
2
|
||||
Skahal.Infrastructure.RepositoriesSkahal.Infrastructure.Framework.Repositories.IRepository's implementations |
42
|
3
|
2
|
||
JDBot π¨βπ»π 5Linha de comando utilizada para facilitar a criação de posts |
5
0
0
|
||||
JDBotLinha de comando utilizada para facilitar a criação de posts |
5
|
0
|
0
|
||
8
197
94
|
|||||
8
|
197
|
94
|
|||
SH-TestFlightAutoDeploy π¨βπ»π 4A simple and easy to use Unity editor script to auto deploy your iOS game to TestFlight (https://testflightapp.com) |
4
2
1
|
||||
SH-TestFlightAutoDeployA simple and easy to use Unity editor script to auto deploy your iOS game to TestFlight (https://testflightapp.com) |
4
|
2
|
1
|
||
MongDBIntIdGenerator π¨βπ»π 2MongoDB Sequential integer Id Generator - Uses findAndModify to create sequential id's |
2
21
14
|
||||
MongDBIntIdGeneratorMongoDB Sequential integer Id Generator - Uses findAndModify to create sequential id's |
2
|
21
|
14
|
||
DemoReelMaker π¨βπ»π 2A C# console app that creates a demo reel movie using portions of YouTube videos |
2
0
0
|
||||
DemoReelMakerA C# console app that creates a demo reel movie using portions of YouTube videos |
2
|
0
|
0
|
||
DotBadge π¨βπ»π 1C# port of Shields-style badge library. |
1
22
7
|
||||
DotBadgeC# port of Shields-style badge library. |
1
|
22
|
7
|
||
7
1
0
|
|||||
7
|
1
|
0
|
|||
Skahal.Infrastructure.Framework.Repositories π¨βπ»π 1Infrastructure framework for Domain used in our games and apps. |
1
1
0
|
||||
Skahal.Infrastructure.Framework.RepositoriesInfrastructure framework for Domain used in our games and apps. |
1
|
1
|
0
|
||
WordPress2Jekyll π¨βπ»π 2Conversor do antigo site em WordPress para o Jekyll |
2
0
0
|
||||
WordPress2JekyllConversor do antigo site em WordPress para o Jekyll |
2
|
0
|
0
|
||
Skahal.Infrastructure.Framework.Domain π¨βπ»π 1Infrastructure framework for Domain used in our games and apps. |
1
2
0
|
||||
Skahal.Infrastructure.Framework.DomainInfrastructure framework for Domain used in our games and apps. |
1
|
2
|
0
|
||
UnityNuGet π¨βπ»π 2Provides a service to install NuGet packages into a Unity project via the Unity Package Manager |
2
358
48
|
||||
UnityNuGetProvides a service to install NuGet packages into a Unity project via the Unity Package Manager |
2
|
358
|
48
|
||
git-flow-cheatsheet π¨βπ»π 1A cheatsheet on the usage of git flow |
1
2315
568
|
||||
git-flow-cheatsheetA cheatsheet on the usage of git flow |
1
|
2315
|
568
|
||
awesome-machine-learning π¨βπ»π 1A curated list of awesome Machine Learning frameworks, libraries and software. |
1
52673
13000
|
||||
awesome-machine-learningA curated list of awesome Machine Learning frameworks, libraries and software. |
1
|
52673
|
13000
|
||
23
0
0
|
|||||
23
|
0
|
0
|
|||
awesome-blazor π¨βπ»π 1Resources for Blazor, a .NET web framework using C#/Razor and HTML that runs in the browser with WebAssembly. |
1
6174
736
|
||||
awesome-blazorResources for Blazor, a .NET web framework using C#/Razor and HTML that runs in the browser with WebAssembly. |
1
|
6174
|
736
|
||
awesome-dotnet π¨βπ»π 1A collection of awesome .NET libraries, tools, frameworks and software |
1
14161
2305
|
||||
awesome-dotnetA collection of awesome .NET libraries, tools, frameworks and software |
1
|
14161
|
2305
|
||
Buildron-RC π¨βπ»π 4A remote control for Buildron |
4
3
0
|
||||
Buildron-RCA remote control for Buildron |
4
|
3
|
0
|
|
Asp.NET Web API - 405 - HTTP verb used to access this page is not allowed - how to set handler mappings | ||||||
|
VS2012 $(exists) only accepts scalar values | ||||||
|
How to invalidate Web API cache from another Controller(ASP.NET Web API CacheOutput Library) | ||||||
|
Unity3D for iOS and Android: Multiplayer (Bluetooth Connection) | ||||||
|
Xcode workspace with Unity3D as a sub-project? | ||||||
|
Script execution in unity's scene mode? | ||||||
|
How to write artificial intelligence in .net ( C # ) | ||||||
|
Is there a c# wrapper available for the Salesforce REST Api? | ||||||
|
How to run a .NET Core dll? | ||||||
|
Send email with attachment from a specific url in C# | ||||||
|
Need a good architecture for rules of validations | ||||||
|
How to specify type of a class in the app.config? | ||||||
|
MonoTouch.Dialog Image only cell | ||||||
|
How to create user in salesforce using Web/REST API from c#? | ||||||
|
how to run a background thread properly for a MVC app on shared host? | ||||||
|
Is the default constructor necessary? | ||||||
|
Genetic Programming in C# | ||||||
|
Turn on MvcBuildViews using TeamCity if a view is changed | ||||||
|
Find failed validators asp.net | ||||||
|
Database change management in continuous integration | ||||||
|
Retrieve xml doc comments programmatically | ||||||
|
Asp.Net Web Api multiple get methods | ||||||
|
String 3 decimal places | ||||||
|
EF and WinForms - maintaining a static list of entities | ||||||
|
How to configure Teamcity to build a project which is a plugin of a different project? | ||||||
|
Property attribute in an interface | ||||||
|
Errors trying to refresh openid-selector sprites on OSX | ||||||
|
How to replace accented characters by their HTML representation | ||||||
|
Web Api user filtering response fields | ||||||
|
Instance reference/ Linking in webapi 2.0 |